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NEVERON THE RESURGENCE® / WIKI

Military

War Room and Land War status

Understand the strategic foundations and which war actions remain unfinished.

Reviewed

Availability

Playable hostile attacks, connected deployment, durable strategic outcomes, occupation and damaged-building engineering repairs remain unfinished. Phase 1 PvE declarations are administrator-only.

What the War Room shows

Open Forces → War Room when your permissions allow it. The page provides the strategic workspace for conflict information and future operations. Its summary can show cash, the current AI declaration cost, eligible PvE targets and active AI wars.

Current limits

Availability map: strategic foundations exist, declarations are restricted, and the complete attack and recovery journeys remain unfinished.
Availability map: strategic foundations exist, declarations are restricted, and the complete attack and recovery journeys remain unfinished. Select the diagram to view it full size.

Phase 1 AI declarations are restricted to administrators. A visible conflict record is not a playable hostile attack. Attack admission, ground and air-drop deployment, linked strategic battle entry and durable outcomes remain incomplete.

Mobilization, pressure estimates, owned-zone relocation and placement foundations exist separately. Use the actual available controls and read their cost and readiness effects.

Repair and logistics boundaries

Owned BattleMech Repair Bays have their own implemented facility and repair systems. Live strategic damage handoff, salvage and recovery, faction guest logistics and damaged-building engineering repairs still need their remaining integrations.

The full Repair Bays illustrated guide explains the intended repair journey, but its recovery and guest-service sections must not be treated as presently available transport.

Follow implementation progress

The wiki's Feature status link shows reviewed implementation and availability notes. Completion of documentation or a planning interface does not activate the corresponding gameplay.